/*
 * scene_node.hpp
 *
 *  Created on: 31.03.2011
 *      Author: inkooboo
 */

#ifndef _CORE_SCENE_NODE_HPP_
# define _CORE_SCENE_NODE_HPP_

# include "types.hpp"
# include "boost/shared_ptr.hpp"

class scene_node_t
{
public:
    virtual ~scene_node_t(){}

    virtual void update_world_transform(const world_transform_t &pos) = 0;
};

#endif /* SCENE_NODE_HPP_ */
